Defaults

Members

(static) BackgroundColor :object

Source:
Canvas background color
Type:
  • object

(static) BiasForce :number

Source:
Magnitude of walker bias force. Higher values mean faster movement.
Type:
  • number

(static) BiasTowards :string

Source:
Direction to move all walkers each iteration. Can be Top, Bottom, Left, Right, Center, Edges, Equator, or Meridian. All other values, including nothing, disable bias
Type:
  • string

(static) CaptureLines :boolean

Source:
Enable the generation of lines between newly-clustered particles. Required for "Lines" render mode. Can be disabled for performance if needed.
Type:
  • boolean

(static) CircleDiameter :number

Source:
Diameter of all particles
Type:
  • number

(static) ClusterColor :object

Source:
Color of clustered particles, when visible
Type:
  • object

(static) EdgeMargin :number

Source:
Distance to edges to spawn new walkers within when using 'Edges' for WalkerSource
Type:
  • number

(static) FrameColor :object

Source:
Color of bounding frame, when enabled
Type:
  • object

(static) FrameSize :number

Source:
Size of frame. Can be a single number, or an array of two numbers for width and height
Type:
  • number

(static) InitialClusterType :string

Source:
Initial cluster pattern, if none is provided through local Settings
Type:
  • string

(static) LineColor :object

Source:
Color of lines when RenderMode is set to 'Lines'
Type:
  • object

(static) MaxAge :number

Source:
Maximum walker age before it is removed, if `PruneOldWalkers` is `true`, in numbers of iterations
Type:
  • number

(static) MaxWalkers :number

Source:
Number of walkers allowed in each iteration
Type:
  • number

(static) MaxWanderDistance :number

Source:
Maximum distance before a walker is removed, if `PruneDistantWalkers` is enabled
Type:
  • number

(static) PruneDistantWalkers :boolean

Source:
Remove walkers that have strayed too far from their original positions
Type:
  • boolean

(static) PruneOldWalkers :boolean

Source:
Remove walkers that have been wandering around too much
Type:
  • boolean

(static) RenderMode :string

Source:
Drawing method. Can be `Shapes` or `Lines`.
Type:
  • string

(static) ReplenishWalkers :boolean

Source:
Spawn new walkers when old ones are converted into clustered particles or pruned
Type:
  • boolean

(static) ShapeColor :object

Source:
Color of custom imported SVG shapes, when visible
Type:
  • object

(static) ShowClusters :boolean

Source:
Visibility of clustered particles
Type:
  • boolean

(static) ShowShapes :boolean

Source:
Visibility of imported shapes
Type:
  • boolean

(static) ShowWalkers :boolean

Source:
Visibility of walkers
Type:
  • boolean

(static) UseColors :boolean

Source:
Apply the colors defined below. `false` means black and white only.
Type:
  • boolean

(static) UseFrame :boolean

Source:
Constrain sketch to a box centered on the screen
Type:
  • boolean

(static) UsePerWalkerBias :boolean

Source:
Enable each walker to have it's own bias towards a point
Type:
  • boolean

(static) UseStroke :boolean

Source:
Draw stroke around circles/polygons
Type:
  • boolean

(static) WalkerColor :object

Source:
Color of randomly-moving particles (walkers), when visible
Type:
  • object

(static) WalkerSource :string

Source:
Location of new walkers
Type:
  • string