/** @module Defaults */
module.exports = {
/**
* Minimum distance between nodes. Used in attraction, pruning, and injection
* @type {number}
*/
MinDistance: 20,
/**
* Maximum distance between nodes before they are split
* @type {number}
*/
MaxDistance: 30,
/**
* Radius to search for nearby nodes for repulsion force
* @type {number}
*/
RepulsionRadius: 20,
/**
* Maximum velocity at which a node can move per frame
* @type {number}
*/
MaxVelocity: .1,
/**
* Maximum attraction force between connected nodes
* @type {number}
*/
AttractionForce: .001,
/**
* Maximum repulsion force between nearby nodes
* @type {number}
*/
RepulsionForce: 500,
/**
* Maximum alignment force between connected nodes
* @type {number}
*/
AlignmentForce: .001,
/**
* Interval (in ms) between call to node injection routine
* @type {number}
*/
NodeInjectionInterval: 100,
/**
* Show/hide circles for each node
* @type {boolean}
*/
DrawNodes: false,
/**
* Allow accumulation of path growth by disabling background repaints
* @type {boolean}
*/
TraceMode: false,
/**
* Turn on/off inverted colors
* @type {boolean}
*/
InvertedColors: false,
/**
* Turn on/off debug mode (per-edge colors)
* @type {boolean}
*/
DebugMode: false,
/**
* Turn on/off shape fills for closed paths
* @type {boolean}
*/
FillMode: false,
/**
* Turn on/off capturing and rendering of previous node positions to create a "tree ring" effect
* @type {boolean}
*/
DrawHistory: false,
/**
* Interval (in ms) between capture of paths for history effect
* @type {number}
*/
HistoryCaptureInterval: 1000,
/**
* Maximum number of previous paths to capture for history effect
* @type {number}
*/
MaxHistorySize: 10,
/**
* Turn on/off Brownian motion
* @type {boolean}
*/
UseBrownianMotion: true,
/**
* Amount to 'jiggle' nodes when Brownian motion is enabled
* @type {number}
*/
BrownianMotionRange: 0.01,
/**
* Draw all boundaries
* @type {boolean}
*/
ShowBounds: true
}